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Examines video lottery terminal (VLT) gambling, and identifies themes associated with different phases of the gambling experience. Semistructured interviews were conducted with 7 persons (aged 25-55 yrs) who had significant involvement with VLT gambling. Ss were asked questions concerning their life...
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Although the gambling industry is expanding rapidly throughout North America and around the world, there are only a few empirically evaluated programs aimed at the prevention of pathological gambling (PG). The purpose of this study was to measure the effectiveness of a new prevention program aimed a...
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Objective: To gather information that describes the extent of gambling and problem gambling in Prince Edward Island (PEI), to rigorously analyze between gambling activities and problem gambling, to document cognitive and emotional correlates of problem gambling, and to identify an at-risk gambling g...